AI Insights · Timothy · July 2021
Top 5 Co-op Games Performance in Bolivia, Q2 2021
An overview of the performance of the top 5 co-op games on a unified platform in Bolivia during Q2 2021, highlighting trends in weekly downloads and revenue.
During the second quarter of 2021, the top 5 co-op games in Bolivia showcased diverse performance trends in terms of weekly downloads and revenue. The data, sourced from Sensor Tower, provides valuable insights into the popularity and financial success of these games.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. had a significant fluctuation in weekly downloads, peaking at 20.8K in mid-May. Weekly revenue for the game saw a decrease from $4.9K at the start of the quarter to approximately $2.5K by the end of June, with occasional peaks such as $4.9K in early May.
Call of Duty®: Mobile by Activision Publishing, Inc. experienced a relatively stable download trend, maintaining around 4K to 5K weekly downloads throughout the quarter. Revenue showed variability, starting at $3.6K and ending at $4.3K, with notable peaks like $4.5K in mid-April.
Clash of Clans from Supercell saw weekly downloads ranging from 4.7K to 9.2K, with a peak in mid-April. Revenue fluctuated, starting at $2.1K and experiencing a dip in late May, before recovering to $2K by the end of June.
Clash Royale, also by Supercell, showed an increasing trend in weekly downloads, reaching a high of 16.7K in early June. The revenue trend was more erratic, with significant peaks such as $2.6K in early June and fluctuations between $1K and $2.5K throughout the quarter.
Finally, Roblox by Roblox Corporation demonstrated strong weekly downloads, peaking at 17.3K at the end of May. Revenue remained relatively consistent, averaging around $1.4K, with minor fluctuations.
For more detailed insights and data, visit Sensor Tower.